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Beiträge, die mit WebAssembly getaggt sind


That looks like a nice projekt. Well done!

#RetroBoy is a cycle-accurate #GameBoy #emulator written in #Rust. It uses wasm-pack to translate the Rust code into #WebAssembly so it can be played on the web. The web frontend then uses Web Audio API and HTML Canvas for audio and graphics

github.com/smparsons/retroboy

#retrogaming


W3C tech in the news: "Amex’s FaaS Uses WebAssembly Instead of Containers" at @TheNewStack
"A key reason behind Amex's adoption of WebAssembly is that WebAssembly demonstrated superior performance metrics compared to containers" #WASM #WebAssembly
thenewstack.io/amexs-faas-uses…


W3C tech on the web "WASM-4: Retro Game Dev Right In Your Browser"
"Born from the WebAssembly ecosystem, this console accepts “cartridges” in .wasm format. Any language that compiles to WebAssembly—be it Rust, Go, or AssemblyScript—can build games for it. The console’s emphasis on portability, with plans for microcontroller support, positions it as a playground for minimalist game developers. Multiplayer support? Check. Retro vibes? Double-check." #WebAssembly #Games
hackaday.com/2024/12/08/wasm-4…

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