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Items tagged with: UI


It's happening! Thanks to some great work behind the scenes by bruvzg, Godot just got real SVG support for user interfaces - they now scale rather than stay rasterized at the same resolution!

You'll also notice text stays sharp when scaled even without MSDF; another boon of the new oversampling system. The wait for Godot continues.

#godot #godotengine #ui


Someone has created a beautiful UI for Lemmy. In my opinion something like this should be the default.

Use Photon: phtn.app
Source: github.com/Xyphyn/photon

#Lemmy #Fediverse #Apps #UI #OpenSource


!Friendica Support

Learning question and a call for action:
Why do people say that the #friendica user interface #UI as seen from a standard laptop desktop, in other words a working station screen, isn't a pleasant experience?

This looks like serious stuff to me, like a #newsPaper outlet similiar to #NYtimes or #ZEIT.

  • The page background, seen here on this server as a big center #copyLeftFleur is modifiable.
  • The logo kind footer as weel.
  • A simple text field for the main header of the page, like in this case [common ground | CC-BY-SA-NC] fits nicely.

Can somebody please #enshittify this #KISS a littel bit, wasting time, attention and selfconfidence of the coder community!


@Jeff Jarvis @Eva Wolfangel @Christian Stöcker @taz @taz @Digitalcourage @Cory Doctorow

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